Generative VoxelNet: Learning Energy-Based Models for 3D Shape Synthesis and Analysis
Jianwen Xie, Zilong Zheng, Ruiqi Gao, Wenguan Wang, Song-Chun Zhu,, Ying Nian Wu

TL;DR
This paper introduces a novel energy-based 3D generative model for shape synthesis and analysis, capable of producing realistic 3D objects without auxiliary models, and useful for various 3D tasks.
Contribution
The paper presents a deep energy-based model for 3D shape generation that does not rely on GANs or VAEs, enabling high-quality synthesis and versatile 3D data analysis.
Findings
The model can generate realistic 3D shapes using MCMC.
It can be applied to 3D object recovery and super-resolution.
The model serves as a powerful feature extractor for 3D classification.
Abstract
3D data that contains rich geometry information of objects and scenes is valuable for understanding 3D physical world. With the recent emergence of large-scale 3D datasets, it becomes increasingly crucial to have a powerful 3D generative model for 3D shape synthesis and analysis. This paper proposes a deep 3D energy-based model to represent volumetric shapes. The maximum likelihood training of the model follows an "analysis by synthesis" scheme. The benefits of the proposed model are six-fold: first, unlike GANs and VAEs, the model training does not rely on any auxiliary models; second, the model can synthesize realistic 3D shapes by Markov chain Monte Carlo (MCMC); third, the conditional model can be applied to 3D object recovery and super resolution; fourth, the model can serve as a building block in a multi-grid modeling and sampling framework for high resolution 3D shape synthesis;…
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Taxonomy
Topics3D Shape Modeling and Analysis · Image Processing and 3D Reconstruction · Generative Adversarial Networks and Image Synthesis
