Hybrid control for optimal visiting problems for a single player and for a crowd
Fabio Bagagiolo, Adriano Festa, Luciano Marzufero

TL;DR
This paper introduces a hybrid control approach for optimal visiting problems, enabling trajectory switching among targets, and extends it to a mean-field framework to analyze crowd behavior and fluxes.
Contribution
It presents a novel hybrid control method for visiting problems and adapts it to a mean-field model for crowd analysis, bridging discrete control and collective dynamics.
Findings
Hybrid control effectively manages trajectory switching between targets.
Mean-field adaptation models crowd fluxes and viability.
Framework supports multiple indistinguishable players.
Abstract
In an optimal visiting problem, we want to control a trajectory that has to pass as close as possible to a collection of target points or regions. We introduce a hybrid control-based approach for the classic problem where the trajectory can switch between a group of discrete states related to the targets of the problem. The model is subsequently adapted to a mean-field framework to study viability and crowd fluxes to model a multitude of indistinguishable players.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
