Sublinear classical and quantum algorithms for general matrix games
Tongyang Li, Chunhao Wang, Shouvanik Chakrabarti, and Xiaodi Wu

TL;DR
This paper introduces new sublinear classical and quantum algorithms for solving general matrix games, extending previous work to a broader class of norm constraints with provable efficiency and optimality.
Contribution
It develops a unified sublinear algorithm for matrix games with $ ext{l}_q$-norm constraints, and provides quantum algorithms with quadratic speedups, also applying to related optimization problems.
Findings
Classical algorithm solves matrix games with $ ext{l}_q$-norm constraints in near-linear time.
Quantum algorithm achieves quadratic speedup over classical in dimension parameters.
Both algorithms are proven to be optimal up to poly-logarithmic factors.
Abstract
We investigate sublinear classical and quantum algorithms for matrix games, a fundamental problem in optimization and machine learning, with provable guarantees. Given a matrix , sublinear algorithms for the matrix game were previously known only for two special cases: (1) being the -norm unit ball, and (2) being either the - or the -norm unit ball. We give a sublinear classical algorithm that can interpolate smoothly between these two cases: for any fixed , we solve the matrix game where is a -norm unit ball within additive error in time . We also provide a corresponding sublinear quantum algorithm that solves the same task in time…
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Taxonomy
TopicsQuantum Computing Algorithms and Architecture · Optimization and Search Problems · Stochastic Gradient Optimization Techniques
