The Speed and Threshold of the Biased Perfect Matching Game
Noah Brustle, Sarah Clusiau, Vishnu V. Narayan, Ndiam\'e Ndiaye, Bruce, Reed, Ben Seamone

TL;DR
This paper analyzes the speed and bias thresholds in the biased perfect matching game, establishing conditions under which Maker can win efficiently as the game parameters grow.
Contribution
It provides new bounds on the bias and turn count for Maker to secure a perfect matching in the biased game, extending previous results.
Findings
Maker wins in approximately n/2 turns under specified bias conditions
The bias threshold for Maker's victory is at least n/log n minus a lower order term
The results apply for large n with a bias growing faster than n/log n
Abstract
We show that Maker wins the Maker-Breaker perfect matching game in turns when the bias is at least , for any going to infinity with and sufficiently large (in terms of ).
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Taxonomy
TopicsComplexity and Algorithms in Graphs · Game Theory and Voting Systems · Algorithms and Data Compression
