SMPLy Benchmarking 3D Human Pose Estimation in the Wild
Vincent Leroy, Philippe Weinzaepfel, Romain Br\'egier, Hadrien, Combaluzier, Gr\'egory Rogez

TL;DR
This paper introduces a new benchmark dataset for 3D human pose estimation in the wild, enabling accurate evaluation of recent methods using a novel pipeline that leverages static scenes and online videos.
Contribution
It presents a cost-effective pipeline to generate and validate a large-scale in-the-wild dataset with ground-truth 3D poses for benchmarking.
Findings
State-of-the-art methods perform poorly on challenging poses.
Partial truncation and occlusion significantly affect accuracy.
Benchmark reveals remaining challenges in in-the-wild 3D pose estimation.
Abstract
Predicting 3D human pose from images has seen great recent improvements. Novel approaches that can even predict both pose and shape from a single input image have been introduced, often relying on a parametric model of the human body such as SMPL. While qualitative results for such methods are often shown for images captured in-the-wild, a proper benchmark in such conditions is still missing, as it is cumbersome to obtain ground-truth 3D poses elsewhere than in a motion capture room. This paper presents a pipeline to easily produce and validate such a dataset with accurate ground-truth, with which we benchmark recent 3D human pose estimation methods in-the-wild. We make use of the recently introduced Mannequin Challenge dataset which contains in-the-wild videos of people frozen in action like statues and leverage the fact that people are static and the camera moving to accurately fit…
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