Near-Optimal Algorithms for Point-Line Covering Problems
Jianer Chen, Qin Huang, Iyad Kanj, Ge Xia

TL;DR
This paper introduces near-optimal algorithms for fundamental point-line covering problems in computational geometry, improving existing methods and establishing lower bounds for their computational complexity.
Contribution
It presents faster randomized algorithms for Rich Lines and Exact Fitting, and improved kernelization algorithms for Line Cover, along with matching lower bounds in the algebraic computation trees model.
Findings
Randomized algorithm for Rich Lines outperforms previous algorithms.
Kernelization algorithms for Line Cover are faster than existing methods.
Lower bounds match the upper bounds for certain parameter ranges.
Abstract
We study fundamental point-line covering problems in computational geometry, in which the input is a set of points in the plane. The first is the Rich Lines problem, which asks for the set of all lines that each covers at least points from , for a given integer parameter ; this problem subsumes the 3-Points-on-Line problem and the Exact Fitting problem, which -- the latter -- asks for a line containing the maximum number of points. The second is the NP-hard problem Line Cover, which asks for a set of lines that cover the points of , for a given parameter . Both problems have been extensively studied. In particular, the Rich Lines problem is a fundamental problem whose solution serves as a building block for several algorithms in computational geometry. For Rich Lines and Exact Fitting, we present a randomized Monte Carlo…
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