TL;DR
This paper introduces TREBA, a self-supervised learning method that uses task programming to create efficient trajectory embeddings, significantly reducing annotation effort in behavior analysis from video data.
Contribution
The paper presents a novel approach combining task programming with self-supervised learning to reduce annotation effort in behavior analysis.
Findings
Up to 10x reduction in annotation effort.
Effective across multiple datasets and species.
Maintains accuracy comparable to state-of-the-art features.
Abstract
Specialized domain knowledge is often necessary to accurately annotate training sets for in-depth analysis, but can be burdensome and time-consuming to acquire from domain experts. This issue arises prominently in automated behavior analysis, in which agent movements or actions of interest are detected from video tracking data. To reduce annotation effort, we present TREBA: a method to learn annotation-sample efficient trajectory embedding for behavior analysis, based on multi-task self-supervised learning. The tasks in our method can be efficiently engineered by domain experts through a process we call "task programming", which uses programs to explicitly encode structured knowledge from domain experts. Total domain expert effort can be reduced by exchanging data annotation time for the construction of a small number of programmed tasks. We evaluate this trade-off using data from…
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