DeRF: Decomposed Radiance Fields
Daniel Rebain, Wei Jiang, Soroosh Yazdani, Ke Li, Kwang Moo Yi, Andrea, Tagliasacchi

TL;DR
DeRF introduces a spatial decomposition approach with smaller, dedicated networks for scene parts, significantly improving rendering efficiency and quality in neural radiance fields.
Contribution
This paper proposes a novel spatial decomposition method using smaller networks per scene part, enabling faster rendering with maintained quality in neural radiance fields.
Findings
Up to 3x more efficient inference compared to NeRF.
Achieves up to 1.0 dB improvement in PSNR at the same inference cost.
Voronoi spatial decomposition aligns well with GPU rendering techniques.
Abstract
With the advent of Neural Radiance Fields (NeRF), neural networks can now render novel views of a 3D scene with quality that fools the human eye. Yet, generating these images is very computationally intensive, limiting their applicability in practical scenarios. In this paper, we propose a technique based on spatial decomposition capable of mitigating this issue. Our key observation is that there are diminishing returns in employing larger (deeper and/or wider) networks. Hence, we propose to spatially decompose a scene and dedicate smaller networks for each decomposed part. When working together, these networks can render the whole scene. This allows us near-constant inference time regardless of the number of decomposed parts. Moreover, we show that a Voronoi spatial decomposition is preferable for this purpose, as it is provably compatible with the Painter's Algorithm for efficient and…
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Taxonomy
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