Some Theory for Texture Segmentation
Lin Zheng

TL;DR
This paper provides theoretical guarantees for texture segmentation methods based on local feature extraction and clustering, demonstrating consistency for both stationary and non-stationary textures with numerical validation.
Contribution
It introduces a theoretical framework proving the consistency of clustering-based texture segmentation methods for stationary and non-stationary textures.
Findings
Consistency of clustering methods for stationary textures with Gaussian Markov models
Consistency of clustering methods for non-stationary textures with location features
Numerical experiments validating theoretical results
Abstract
In the context of texture segmentation in images, and provide some theoretical guarantees for the prototypical approach which consists in extracting local features in the neighborhood of a pixel and then applying a clustering algorithm for grouping the pixel according to these features. On the one hand, for stationary textures, which we model with Gaussian Markov random fields, we construct the feature for each pixel by calculating the sample covariance matrix of its neighborhood patch and cluster the pixels by an application of k-means to group the covariance matrices. We show that this generic method is consistent. On the other hand, for non-stationary fields, we include the location of the pixel as an additional feature and apply single-linkage clustering. We again show that this generic and emblematic method is consistent. We complement our theory with some numerical experiments…
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Taxonomy
TopicsImage Retrieval and Classification Techniques · Medical Image Segmentation Techniques · Advanced Image and Video Retrieval Techniques
