Imagination-enabled Robot Perception
Patrick Mania, Franklin Kenghagho Kenfack, Michael Neumann, Michael, Beetz

TL;DR
This paper introduces a perception system for robots that uses scene graphs, physics simulation, and visual rendering to improve understanding of environments for manipulation tasks, leveraging prior knowledge of objects.
Contribution
It presents a novel perception approach that integrates physics-based scene modeling and VR rendering to enhance robot perception capabilities.
Findings
Scene graph-based environment modeling improves perception accuracy.
Physics simulation rejects physically impossible detections.
VR rendering generates realistic scene expectations.
Abstract
Many of today's robot perception systems aim at accomplishing perception tasks that are too simplistic and too hard. They are too simplistic because they do not require the perception systems to provide all the information needed to accomplish manipulation tasks. Typically the perception results do not include information about the part structure of objects, articulation mechanisms and other attributes needed for adapting manipulation behavior. On the other hand, the perception problems stated are also too hard because -- unlike humans -- the perception systems cannot leverage the expectations about what they will see to their full potential. Therefore, we investigate a variation of robot perception tasks suitable for robots accomplishing everyday manipulation tasks, such as household robots or a robot in a retail store. In such settings it is reasonable to assume that robots know most…
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