Student and Teacher Meet in a Shared Virtual Reality: A one-on-one Tutoring System for Anatomy Education
Patrick Saalfeld, Anna Schmeier, Wolfgang D'Hanis and, Hermann-Josef Rothk\"otter, Bernhard Preim

TL;DR
This paper presents a shared VR tutoring system for anatomy education, enabling real-time interaction between a student in immersive VR and a teacher using semi-immersive technology, enhancing personalized learning.
Contribution
The paper introduces a novel shared VR system for anatomy tutoring, integrating immersive student exploration with teacher guidance and annotations in real-time.
Findings
Feasibility demonstrated through user study
Supports real-time synchronization between student and teacher
Lays groundwork for future shared virtual anatomy education tools
Abstract
We introduce a Virtual Reality (VR) one-on-one tutoring system to support anatomy education. A student uses a fully immersive VR headset to explore the anatomy of the base of the human skull. A teacher guides the student by using the semi-immersive zSpace. Both systems are connected via network and each action is synchronized between both systems. The teacher is provided with various features to direct the student through the immersive learning experience. She can influence the student's navigation or provide annotations on the fly and, hereby, improve the students learning experience. The system is implemented using the \textit{Unity} game engine. A qualitative user study demonstrates that the one-on-one tutoring approach is feasible and sets a solid base for future research in the area of shared virtual environments for anatomy education.
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Taxonomy
TopicsAnatomy and Medical Technology · Augmented Reality Applications · Surgical Simulation and Training
