Data-Efficient Learning for Complex and Real-Time Physical Problem Solving using Augmented Simulation
Kei Ota, Devesh K. Jha, Diego Romeres, Jeroen van Baar, Kevin A., Smith, Takayuki Semitsu, Tomoaki Oiki, Alan Sullivan, Daniel Nikovski, and, Joshua B. Tenenbaum

TL;DR
This paper introduces a data-efficient method for real-time control of complex physical systems by augmenting physics engines with statistical models, enabling rapid learning with minimal real-world interaction.
Contribution
It presents a novel hybrid approach combining physics simulation and Gaussian process regression for fast, data-efficient control of complex systems in real-time.
Findings
Achieved control within minutes of interaction.
First use of hybrid physics-statistical model for real-time nonlinear control.
Demonstrated effectiveness on a marble maze task.
Abstract
Humans quickly solve tasks in novel systems with complex dynamics, without requiring much interaction. While deep reinforcement learning algorithms have achieved tremendous success in many complex tasks, these algorithms need a large number of samples to learn meaningful policies. In this paper, we present a task for navigating a marble to the center of a circular maze. While this system is very intuitive and easy for humans to solve, it can be very difficult and inefficient for standard reinforcement learning algorithms to learn meaningful policies. We present a model that learns to move a marble in the complex environment within minutes of interacting with the real system. Learning consists of initializing a physics engine with parameters estimated using data from the real system. The error in the physics engine is then corrected using Gaussian process regression, which is used to…
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Taxonomy
TopicsGaussian Processes and Bayesian Inference · Reinforcement Learning in Robotics · Advanced Multi-Objective Optimization Algorithms
MethodsGaussian Process
