Tactile SLAM: Real-time inference of shape and pose from planar pushing
Sudharshan Suresh, Maria Bauza, Kuan-Ting Yu, Joshua G. Mangelson,, Alberto Rodriguez, Michael Kaess

TL;DR
This paper introduces a real-time tactile SLAM method that estimates object shape and pose during planar pushing, enabling tactile exploration of unknown objects in unstructured environments.
Contribution
It presents a novel online SLAM approach combining Gaussian process surface regression and pose estimation for tactile perception.
Findings
Effective real-time shape and pose estimation in simulation and real-world tasks.
Successful tactile exploration of unknown objects using planar pushing.
Demonstrated robustness across different object types.
Abstract
Tactile perception is central to robot manipulation in unstructured environments. However, it requires contact, and a mature implementation must infer object models while also accounting for the motion induced by the interaction. In this work, we present a method to estimate both object shape and pose in real-time from a stream of tactile measurements. This is applied towards tactile exploration of an unknown object by planar pushing. We consider this as an online SLAM problem with a nonparametric shape representation. Our formulation of tactile inference alternates between Gaussian process implicit surface regression and pose estimation on a factor graph. Through a combination of local Gaussian processes and fixed-lag smoothing, we infer object shape and pose in real-time. We evaluate our system across different objects in both simulated and real-world planar pushing tasks.
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