Communication complexity of Nash equilibrium in potential games
Yakov Babichenko, Aviad Rubinstein

TL;DR
This paper establishes fundamental lower bounds on the communication complexity required to compute Nash equilibria in potential games, demonstrating inherent computational hardness in these strategic settings.
Contribution
It provides the first known communication complexity lower bounds for computing Nash equilibria in potential games, highlighting their computational difficulty.
Findings
Poly(N) communication lower bound for two-player N x N potential games
Exponential (2^{poly(n)}) communication lower bound for n-player two-action games
First demonstration of hardness results for Nash equilibrium in potential games
Abstract
We prove communication complexity lower bounds for (possibly mixed) Nash equilibrium in potential games. In particular, we show that finding a Nash equilibrium requires communication in two-player potential games, and communication in -player two-action games. To the best of our knowledge, these are the first results to demonstrate hardness in any model of (possibly mixed) Nash equilibrium in potential games.
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Taxonomy
TopicsGame Theory and Applications · Game Theory and Voting Systems · Complexity and Algorithms in Graphs
