Learning Agile Locomotion Skills with a Mentor
Atil Iscen, George Yu, Alejandro Escontrela, Deepali Jain, Jie Tan,, and Ken Caluwaerts

TL;DR
This paper introduces a multi-stage reinforcement learning approach where a mentor guides a quadruped robot to develop agile locomotion skills, significantly improving performance over traditional methods.
Contribution
It proposes a novel mentor-guided multi-stage learning framework for agile robot locomotion, reducing the need for reward shaping and curriculum design.
Findings
Outperforms single-stage RL baseline in agility tasks
Enables quadruped to run and jump across gaps and obstacles
Provides detailed analysis of learned behaviors' feasibility
Abstract
Developing agile behaviors for legged robots remains a challenging problem. While deep reinforcement learning is a promising approach, learning truly agile behaviors typically requires tedious reward shaping and careful curriculum design. We formulate agile locomotion as a multi-stage learning problem in which a mentor guides the agent throughout the training. The mentor is optimized to place a checkpoint to guide the movement of the robot's center of mass while the student (i.e. the robot) learns to reach these checkpoints. Once the student can solve the task, we teach the student to perform the task without the mentor. We evaluate our proposed learning system with a simulated quadruped robot on a course consisting of randomly generated gaps and hurdles. Our method significantly outperforms a single-stage RL baseline without a mentor, and the quadruped robot can agilely run and jump…
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Taxonomy
TopicsRobotic Locomotion and Control · Viral Infectious Diseases and Gene Expression in Insects · Robot Manipulation and Learning
