Fast 3D Modeling of Anthropomorphic Robotic Hands Based on A Multi-layer Deformable Design
Li Tian, Hanhui Li, Muhammad Faaiz Khan Bin Abdul Halil, Nadia, Magnenat Thalmann, Daniel Thalmann, Jianmin Zheng

TL;DR
This paper introduces a rapid, low-cost, multi-layer 3D printable anthropomorphic robotic hand design that models skin, tissues, and bones, improving flexibility, customization, and resemblance to human hands.
Contribution
It presents a novel multi-layer design approach using 3D scanning and template matching, enabling fast, customizable, and deformable robotic hands with a low-cost underactuated system.
Findings
Outperforms previous designs in grasping 33 object types
Enables fast and low-cost production of anthropomorphic hands
Provides adjustable deformability for tissue layers
Abstract
Current anthropomorphic robotic hands mainly focus on improving their dexterity by devising new mechanical structures and actuation systems. However, most of them rely on a single structure/system (e.g., bone-only) and ignore the fact that the human hand is composed of multiple functional structures (e.g., skin, bones, muscles, and tendons). This not only increases the difficulty of the design process but also lowers the robustness and flexibility of the fabricated hand. Besides, other factors like customization, the time and cost for production, and the degree of resemblance between human hands and robotic hands, remain omitted. To tackle these problems, this study proposes a 3D printable multi-layer design that models the hand with the layers of skin, tissues, and bones. The proposed design first obtains the 3D surface model of a target hand via 3D scanning, and then generates the 3D…
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Taxonomy
TopicsRobot Manipulation and Learning · Soft Robotics and Applications · Prosthetics and Rehabilitation Robotics
