A Simple Algorithm for Higher-order Delaunay Mosaics and Alpha Shapes
Herbert Edelsbrunner, Georg Osang

TL;DR
This paper introduces a straightforward, dimension-independent algorithm for computing higher-order Delaunay mosaics and alpha shapes, leveraging combinatorial operations and black-box weighted mosaics, with open-source implementations and experimental validation.
Contribution
The paper presents a simple, combinatorial algorithm for higher-order Delaunay mosaics and alpha shapes that is easy to implement and works in any finite dimension.
Findings
Algorithm effectively computes higher-order mosaics in various dimensions.
Experimental results demonstrate properties of mosaics for random point sets.
Open-source implementation facilitates adoption and further research.
Abstract
We present a simple algorithm for computing higher-order Delaunay mosaics that works in Euclidean spaces of any finite dimensions. The algorithm selects the vertices of the order- mosaic from incrementally constructed lower-order mosaics and uses an algorithm for weighted first-order Delaunay mosaics as a black-box to construct the order- mosaic from its vertices. Beyond this black-box, the algorithm uses only combinatorial operations, thus facilitating easy implementation. We extend this algorithm to compute higher-order -shapes and provide open-source implementations. We present experimental results for properties of higher-order Delaunay mosaics of random point sets.
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Computational Geometry and Mesh Generation · 3D Shape Modeling and Analysis
