Flexible Virtual Reality System for Neurorehabilitation and Quality of Life Improvement
Iulia-Cristina Stanica, Florica Moldoveanu, Giovanni-Paul Portelli,, Maria-Iuliana Dascalu, Alin Moldoveanu, Mariana Georgiana Ristea

TL;DR
This paper introduces INREX-VR, an immersive virtual reality system designed for neurorehabilitation that captures real-time movements, evaluates joint mobility, and enhances accessibility through gamified exercises and tele-medicine.
Contribution
The paper presents a novel VR-based neurorehabilitation system with real-time motion capture, tele-medicine integration, and gamified exercises, advancing current rehabilitation technologies.
Findings
Preliminary tests show promising accuracy in joint mobility assessment.
User feedback indicates high engagement and satisfaction.
System demonstrates potential for remote neurorehabilitation applications.
Abstract
As life expectancy is mostly increasing, the incidence of many neurological disorders is also constantly growing. For improving the physical functions affected by a neurological disorder, rehabilitation procedures are mandatory, and they must be performed regularly. Unfortunately, neurorehabilitation procedures have disadvantages in terms of costs, accessibility and a lack of therapists. This paper presents Immersive Neurorehabilitation Exercises Using Virtual Reality (INREX-VR), our innovative immersive neurorehabilitation system using virtual reality. The system is based on a thorough research methodology and is able to capture real-time user movements and evaluate joint mobility for both upper and lower limbs, record training sessions and save electromyography data. The use of the first-person perspective increases immersion, and the joint range of motion is calculated with the help…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
