Contact Mode Guided Sampling-Based Planning for Quasistatic Dexterous Manipulation in 2D
Xianyi Cheng, Eric Huang, Yifan Hou, Matthew T. Mason

TL;DR
This paper introduces a contact mode guided sampling-based planning method for quasistatic dexterous manipulation in 2D, enabling automatic generation of contact transitions and task-specific motions.
Contribution
It presents a novel approach that uses contact modes to guide sampling-based planning, overcoming limitations of pre-designed motion primitives in dexterous manipulation.
Findings
Automatically generates contact transitions and trajectories.
Produces both primitive-like and task-specific dexterous motions.
Effective in 2D quasistatic manipulation scenarios.
Abstract
The discontinuities and multi-modality introduced by contacts make manipulation planning challenging. Many previous works avoid this problem by pre-designing a set of high-level motion primitives like grasping and pushing. However, such motion primitives are often not adequate to describe dexterous manipulation motions. In this work, we propose a method for dexterous manipulation planning at a more primitive level. The key idea is to use contact modes to guide the search in a sampling-based planning framework. Our method can automatically generate contact transitions and motion trajectories under the quasistatic assumption. In the experiments, this method sometimes generates motions that are often pre-designed as motion primitives, as well as dexterous motions that are more task-specific.
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Taxonomy
TopicsRobot Manipulation and Learning · Robotic Path Planning Algorithms · Robotic Mechanisms and Dynamics
