A multiscale model of terrain dynamics for real-time earthmoving simulation
Martin Servin, Tomas Berglund, Samuel Nystedt

TL;DR
This paper introduces a multiscale, real-time terrain simulation model combining continuum, particle, and rigid body dynamics to accurately and efficiently simulate earthmoving operations.
Contribution
It presents a novel coupled multiscale model that efficiently simulates terrain dynamics in real-time, validated against high-resolution reference data.
Findings
Digging resistance predictions within 10-25% accuracy
Soil displacement results match reference data
Model runs over three orders of magnitude faster than high-resolution simulations
Abstract
A multiscale model for real-time simulation of terrain dynamics is explored. To represent the dynamics on different scales the model combines the description of soil as a continuous solid, as distinct particles and as rigid multibodies. The models are dynamically coupled to each other and to the earthmoving equipment. Agitated soil is represented by a hybrid of contacting particles and continuum solid, with the moving equipment and resting soil as geometric boundaries. Each zone of active soil is aggregated into distinct bodies, with the proper mass, momentum and frictional-cohesive properties, which constrain the equipment's multibody dynamics. The particle model parameters are pre-calibrated to the bulk mechanical parameters for a wide range of different soils. The result is a computationally efficient model for earthmoving operations that resolve the motion of the soil, using a fast…
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