APB2FaceV2: Real-Time Audio-Guided Multi-Face Reenactment
Jiangning Zhang, Xianfang Zeng, Chao Xu, Jun Chen, Yong Liu, Yunliang, Jiang

TL;DR
APB2FaceV2 is a real-time, flexible multi-face reenactment system driven by audio, capable of reenacting different persons with high speed and without complex post-processing, suitable for practical applications.
Contribution
The paper introduces APB2FaceV2, a novel end-to-end trainable model with Adaptive Convolution for real-time multi-face reenactment driven by audio signals.
Findings
Outperforms existing state-of-the-art methods in accuracy.
Operates in real time on CPU and GPU.
Demonstrates high flexibility for practical use.
Abstract
Audio-guided face reenactment aims to generate a photorealistic face that has matched facial expression with the input audio. However, current methods can only reenact a special person once the model is trained or need extra operations such as 3D rendering and image post-fusion on the premise of generating vivid faces. To solve the above challenge, we propose a novel \emph{R}eal-time \emph{A}udio-guided \emph{M}ulti-face reenactment approach named \emph{APB2FaceV2}, which can reenact different target faces among multiple persons with corresponding reference face and drive audio signal as inputs. Enabling the model to be trained end-to-end and have a faster speed, we design a novel module named Adaptive Convolution (AdaConv) to infuse audio information into the network, as well as adopt a lightweight network as our backbone so that the network can run in real time on CPU and GPU.…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Face recognition and analysis · Advanced Image Processing Techniques
MethodsConvolution
