Dynamics and Domain Randomized Gait Modulation with Bezier Curves for Sim-to-Real Legged Locomotion
Maurice Rahme, Ian Abraham, Matthew L. Elwin, Todd D. Murphey

TL;DR
This paper introduces a sim-to-real reinforcement learning framework that uses domain randomization and Bezier curves to generate robust, adaptable gaits for quadrupedal robots, enabling effective traversal of uneven terrain without foot impact sensing.
Contribution
The paper proposes D$^2$-GMBC, a novel domain randomized policy training method for open-loop gait modulation using Bezier curves, improving real-world terrain traversal for legged robots.
Findings
Robots walk significantly farther on rough terrain with D$^2$-GMBC.
The policy enables lateral and rotational walking on uneven terrain.
Training with domain randomization improves robustness over non-randomized methods.
Abstract
We present a sim-to-real framework that uses dynamics and domain randomized offline reinforcement learning to enhance open-loop gaits for legged robots, allowing them to traverse uneven terrain without sensing foot impacts. Our approach, D-Randomized Gait Modulation with Bezier Curves (D-GMBC), uses augmented random search with randomized dynamics and terrain to train, in simulation, a policy that modifies the parameters and output of an open-loop Bezier curve gait generator for quadrupedal robots. The policy, using only inertial measurements, enables the robot to traverse unknown rough terrain, even when the robot's physical parameters do not match the open-loop model. We compare the resulting policy to hand-tuned Bezier Curve gaits and to policies trained without randomization, both in simulation and on a real quadrupedal robot. With D-GMBC, across a variety of…
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Taxonomy
TopicsRobotic Locomotion and Control · Prosthetics and Rehabilitation Robotics · Robotic Mechanisms and Dynamics
