PIXEL: Interactive Light System Design Based On Simple Gesture Recognition
Xuedan Zou

TL;DR
This paper presents PIXEL, an interactive light system using Kinect-based gesture recognition to control a multi-color LED display for playing a simple game, demonstrating a novel integration of gesture control with safe, low-power lighting.
Contribution
The work introduces a new gesture-controlled interactive lighting system that combines real-time gesture recognition with a safe, multi-color LED display for entertainment and artistic purposes.
Findings
Effective gesture recognition for interactive lighting
Successful implementation of a safe, multi-color LED display
Potential for integrating old and new technologies in interactive design
Abstract
In this project, by utilizing the real-time human gestures captured by Kinect, we attempted to provide a self-made interactive light system PIXEL for interacting with the visitor to play a simple SNAKE game. By paralleling the low power single color LED lights and lighting up them separately or together, we provided a big LED board with multiple colors while at the time safe enough without using high tension electricity. We analysed the factors that influence the final visual effect of the light pixel, the novel gestures that can be recognized well by current computer vision algorithms and did several experiments to decide the final interactive method. We also believe this project provides a way to help people reconsider the relationship between the old and the new and the possibility to bring old things reborn by the new technologies.
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Taxonomy
TopicsTactile and Sensory Interactions · Advanced Vision and Imaging · Video Surveillance and Tracking Methods
