SHREC 2020 track: 6D Object Pose Estimation
Honglin Yuan, Remco C. Veltkamp, Georgios Albanis, Nikolaos Zioulis,, Dimitrios Zarpalas, Petros Daras

TL;DR
This paper presents a benchmark and dataset for 6D object pose estimation, addressing challenges like sensor noise, occlusion, and limited datasets, to improve robustness and accuracy in real-world scenarios.
Contribution
It introduces a physically accurate simulator and a comprehensive dataset for training and testing 6D pose estimation methods, facilitating progress in the field.
Findings
Color and geometric feature exploitation improves robustness.
Data-driven methods outperform traditional approaches.
Benchmark results highlight strengths of combined feature use.
Abstract
6D pose estimation is crucial for augmented reality, virtual reality, robotic manipulation and visual navigation. However, the problem is challenging due to the variety of objects in the real world. They have varying 3D shape and their appearances in captured images are affected by sensor noise, changing lighting conditions and occlusions between objects. Different pose estimation methods have different strengths and weaknesses, depending on feature representations and scene contents. At the same time, existing 3D datasets that are used for data-driven methods to estimate 6D poses have limited view angles and low resolution. To address these issues, we organize the Shape Retrieval Challenge benchmark on 6D pose estimation and create a physically accurate simulator that is able to generate photo-realistic color-and-depth image pairs with corresponding ground truth 6D poses. From captured…
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