Printmaking, Puzzles, and Studio Closets: Using Artistic Metaphors to Reimagine the User Interface for Designing Immersive Visualizations
Bridger Herman, Francesca Samsel, Annie Bares, Seth Johnson, Greg, Abram, Daniel F. Keefe

TL;DR
This paper introduces an artistic metaphor-based, web-accessible interface for designing immersive 3D multivariate data visualizations, enabling artists to engage with complex scientific data through familiar creative processes.
Contribution
It presents a novel, artist-friendly visualization interface that combines artistic metaphors with visual programming, facilitating engagement with complex scientific data in VR and AR environments.
Findings
Artists found the interface intuitive and inspiring.
Early feedback indicates increased engagement with scientific data.
The web-based tool enables real-time, immersive visualization design.
Abstract
We, as a society, need artists to help us interpret and explain science, but what does an artist's studio look like when today's science is built upon the language of large, increasingly complex data? This paper presents a data visualization design interface that lifts the barriers for artists to engage with actively studied, 3D multivariate datasets. To accomplish this, the interface must weave together the need for creative artistic processes and the challenging constraints of real-time, data-driven 3D computer graphics. The result is an interface for a technical process, but technical in the way artistic printmaking is technical, not in the sense of computer scripting and programming. Using metaphor, computer graphics algorithms and shader program parameters are reimagined as tools in an artist's printmaking studio. These artistic metaphors and language are merged with a puzzle-piece…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
