A game-theoretic analysis of networked system control for common-pool resource management using multi-agent reinforcement learning
Arnu Pretorius, Scott Cameron, Elan van Biljon, Tom Makkink, Shahil, Mawjee, Jeremy du Plessis, Jonathan Shock, Alexandre Laterre, Karim Beguir

TL;DR
This paper uses game theory and multi-agent reinforcement learning to analyze how different information sharing structures affect the control and management of common-pool resources in networked systems.
Contribution
It introduces an empirical game-theoretic framework to compare the impact of various information and communication structures on multi-agent reinforcement learning for resource management.
Findings
Different information sharing protocols lead to distinct equilibrium behaviors.
Communication network topology influences resource management efficiency.
Design choices in information structures affect system robustness and fairness.
Abstract
Multi-agent reinforcement learning has recently shown great promise as an approach to networked system control. Arguably, one of the most difficult and important tasks for which large scale networked system control is applicable is common-pool resource management. Crucial common-pool resources include arable land, fresh water, wetlands, wildlife, fish stock, forests and the atmosphere, of which proper management is related to some of society's greatest challenges such as food security, inequality and climate change. Here we take inspiration from a recent research program investigating the game-theoretic incentives of humans in social dilemma situations such as the well-known tragedy of the commons. However, instead of focusing on biologically evolved human-like agents, our concern is rather to better understand the learning and operating behaviour of engineered networked systems…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Reinforcement Learning in Robotics · Experimental Behavioral Economics Studies
