Pose Refinement Graph Convolutional Network for Skeleton-based Action Recognition
Shijie Li, Jinhui Yi, Yazan Abu Farha, Juergen Gall

TL;DR
This paper introduces an efficient pose refinement graph convolutional network for skeleton-based action recognition, significantly reducing computational costs while maintaining accuracy, making it suitable for robotics applications.
Contribution
The proposed network refines human poses before recognition and employs a parallel structure with early temporal resolution reduction, achieving high efficiency with minimal accuracy loss.
Findings
Requires 86-93% fewer parameters
Reduces floating point operations by 89-96%
Maintains comparable recognition accuracy
Abstract
With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been proposed for this task. While current graph convolutional networks accurately recognize actions, they are too expensive for robotics applications where limited computational resources are available. In this paper, we therefore propose a highly efficient graph convolutional network that addresses the limitations of previous works. This is achieved by a parallel structure that gradually fuses motion and spatial information and by reducing the temporal resolution as early as possible. Furthermore, we explicitly address the issue that human poses can contain errors. To this end, the network first refines the poses before they are further processed to…
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Taxonomy
TopicsHuman Pose and Action Recognition · Multimodal Machine Learning Applications · Anomaly Detection Techniques and Applications
MethodsGraph Convolutional Networks
