Pragmatically Informative Color Generation by Grounding Contextual Modifiers
Zhengxuan Wu, Desmond C. Ong

TL;DR
This paper introduces a pragmatic model for color generation that uses recursive reasoning between speakers and listeners, significantly improving the ability to generate contextually appropriate colors, especially for unseen references.
Contribution
The paper presents a novel recursive game-based pragmatic model for color generation that outperforms existing deep learning approaches in generalizing to unseen colors and modifiers.
Findings
98% performance increase on unseen reference colors
40% performance increase on unseen color-modifier pairs
Significant improvement over state-of-the-art models
Abstract
Grounding language in contextual information is crucial for fine-grained natural language understanding. One important task that involves grounding contextual modifiers is color generation. Given a reference color "green", and a modifier "bluey", how does one generate a color that could represent "bluey green"? We propose a computational pragmatics model that formulates this color generation task as a recursive game between speakers and listeners. In our model, a pragmatic speaker reasons about the inferences that a listener would make, and thus generates a modified color that is maximally informative to help the listener recover the original referents. In this paper, we show that incorporating pragmatic information provides significant improvements in performance compared with other state-of-the-art deep learning models where pragmatic inference and flexibility in representing colors…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Categorization, perception, and language · Advanced Image and Video Retrieval Techniques
