Efficiently Approximating Vertex Cover on Scale-Free Networks with Underlying Hyperbolic Geometry
Thomas Bl\"asius, Tobias Friedrich, Maximilian Katzmann

TL;DR
This paper presents an efficient algorithm for approximating the minimum vertex cover in hyperbolic random graphs, closely modeling real-world networks, achieving near-optimal solutions with tunable tradeoffs between accuracy and speed.
Contribution
It introduces a novel algorithm that combines greedy strategies with improvements tailored for hyperbolic graphs, bridging the gap between theoretical hardness and practical efficiency.
Findings
Achieves a (1 + o(1))-approximation asymptotically almost surely.
Runs in O(m log n) time, scalable to large networks.
Empirical results outperform standard greedy algorithms on real-world data.
Abstract
Finding a minimum vertex cover in a network is a fundamental NP-complete graph problem. One way to deal with its computational hardness, is to trade the qualitative performance of an algorithm (allowing non-optimal outputs) for an improved running time. For the vertex cover problem, there is a gap between theory and practice when it comes to understanding this tradeoff. On the one hand, it is known that it is NP-hard to approximate a minimum vertex cover within a factor of . On the other hand, a simple greedy algorithm yields close to optimal approximations in practice. A promising approach towards understanding this discrepancy is to recognize the differences between theoretical worst-case instances and real-world networks. Following this direction, we close the gap between theory and practice by providing an algorithm that efficiently computes nearly optimal vertex cover…
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Taxonomy
TopicsGraph Theory and Algorithms · Data Management and Algorithms · Computational Geometry and Mesh Generation
