Actors in VR storytelling
Selma Rizvic, Dusanka Boskovic, Fabio Bruno, Barbara Davidde, Petriaggi, Sanda Sljivo, Marco Cozza

TL;DR
This paper explores how incorporating actors into VR storytelling enhances user experience and educational value in virtual cultural heritage applications, exemplified by a time-travel virtual tour of ancient Baiae.
Contribution
It introduces the use of actors in VR storytelling for cultural heritage, demonstrating improved engagement and edutainment in virtual reconstructions.
Findings
Actors improve user immersion and engagement.
Enhanced educational and entertainment value observed.
Successful implementation in Baiae virtual tour.
Abstract
Virtual Reality (VR) storytelling enhances the immersion of users into virtual environments (VE). Its use in virtual cultural heritage presentations helps the revival of the genius loci (the spirit of the place) of cultural monuments. This paper aims to show that the use of actors in VR storytelling adds to the quality of user experience and improves the edutainment value of virtual cultural heritage applications. We will describe the Baiae dry visit application which takes us to a time travel in the city considered by the Roman elite as "Little Rome (Pusilla Roma)" and presently is only partially preserved under the sea.
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