Efficient texture-aware multi-GAN for image inpainting
Mohamed Abbas Hedjazi, Yakup Genc

TL;DR
This paper introduces an efficient multi-GAN architecture for image inpainting that enhances texture detail generation and reduces model complexity, enabling high-resolution, realistic inpainting in low-resource settings.
Contribution
The proposed multi-GAN framework improves inpainting quality and efficiency by optimizing four progressive generators and discriminators with a novel LBP-based loss for textures.
Findings
Outperforms state-of-the-art inpainting methods on Places2 and CelebHQ datasets.
Speeds up inference time compared to existing techniques.
Generates high-resolution images with realistic textures.
Abstract
Recent GAN-based (Generative adversarial networks) inpainting methods show remarkable improvements and generate plausible images using multi-stage networks or Contextual Attention Modules (CAM). However, these techniques increase the model complexity limiting their application in low-resource environments. Furthermore, they fail in generating high-resolution images with realistic texture details due to the GAN stability problem. Motivated by these observations, we propose a multi-GAN architecture improving both the performance and rendering efficiency. Our training schema optimizes the parameters of four progressive efficient generators and discriminators in an end-to-end manner. Filling in low-resolution images is less challenging for GANs due to the small dimensional space. Meanwhile, it guides higher resolution generators to learn the global structure consistency of the image. To…
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Taxonomy
MethodsInpainting
