Lucid Dreaming for Experience Replay: Refreshing Past States with the Current Policy
Yunshu Du, Garrett Warnell, Assefaw Gebremedhin, Peter Stone, Matthew, E. Taylor

TL;DR
LiDER introduces a novel experience replay method where agents 'dream' by revisiting past states and exploring new actions using the current policy, leading to improved reinforcement learning performance.
Contribution
This work presents LiDER, a new framework for refreshing experiences in replay buffers by leveraging current policies to generate better past experiences in off-policy RL.
Findings
LiDER improves performance in six Atari 2600 games.
The approach enhances data efficiency of off-policy RL algorithms.
LiDER can be integrated into existing multi-worker RL systems.
Abstract
Experience replay (ER) improves the data efficiency of off-policy reinforcement learning (RL) algorithms by allowing an agent to store and reuse its past experiences in a replay buffer. While many techniques have been proposed to enhance ER by biasing how experiences are sampled from the buffer, thus far they have not considered strategies for refreshing experiences inside the buffer. In this work, we introduce Lucid Dreaming for Experience Replay (LiDER), a conceptually new framework that allows replay experiences to be refreshed by leveraging the agent's current policy. LiDER consists of three steps: First, LiDER moves an agent back to a past state. Second, from that state, LiDER then lets the agent execute a sequence of actions by following its current policy -- as if the agent were "dreaming" about the past and can try out different behaviors to encounter new experiences in the…
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Taxonomy
TopicsReinforcement Learning in Robotics · Advanced Bandit Algorithms Research · Smart Grid Energy Management
MethodsExperience Replay
