Imitation dynamics in population games on community networks
Giacomo Como, Fabio Fagnani, Lorenzo Zino

TL;DR
This paper analyzes how population players adapt their strategies over networks through imitation dynamics, proving convergence to Nash equilibria in potential games with community structures, supported by examples and simulations.
Contribution
It characterizes equilibrium points and proves global convergence of imitation dynamics on community networks, extending understanding of learning in structured populations.
Findings
Equilibrium points are characterized for network imitation dynamics.
Global convergence to Nash equilibria is established for potential games on undirected, connected networks.
Numerical simulations validate theoretical results and explore scenarios with different community structures.
Abstract
We study the asymptotic behavior of deterministic, continuous-time imitation dynamics for population games over networks. The basic assumption of this learning mechanism -- encompassing the replicator dynamics -- is that players belonging to a single population exchange information through pairwise interactions, whereby they get aware of the actions played by the other players and the corresponding rewards. Using this information, they can revise their current action, imitating the one of the players they interact with. The pattern of interactions regulating the learning process is determined by a community structure. First, the set of equilibrium points of such network imitation dynamics is characterized. Second, for the class of potential games and for undirected and connected community networks, global asymptotic convergence is proved. In particular, our results guarantee convergence…
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