TL;DR
This paper introduces a deep reinforcement learning approach to optimize processing paths in material structure space, aiming to reach target structures with desired properties efficiently and adaptively without prior process knowledge.
Contribution
It presents novel model-free deep reinforcement learning methods for structure-guided processing path optimization, capable of identifying optimal paths and target structures adaptively.
Findings
Methods successfully find paths close to target structures.
Extended method efficiently identifies reachable target structures.
Approach adapts to specific processes without prior data.
Abstract
A major goal of materials design is to find material structures with desired properties and in a second step to find a processing path to reach one of these structures. In this paper, we propose and investigate a deep reinforcement learning approach for the optimization of processing paths. The goal is to find optimal processing paths in the material structure space that lead to target-structures, which have been identified beforehand to result in desired material properties. There exists a target set containing one or multiple different structures. Our proposed methods can find an optimal path from a start structure to a single target structure, or optimize the processing paths to one of the equivalent target-structures in the set. In the latter case, the algorithm learns during processing to simultaneously identify the best reachable target structure and the optimal path to it. The…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
