Open-Ended Fine-Grained 3D Object Categorization by Combining Shape and Texture Features in Multiple Colorspaces
Nils Keunecke, S. Hamidreza Kasaei

TL;DR
This paper introduces a deep transfer learning method for open-ended 3D object recognition that combines shape and texture features across multiple color spaces, enabling robots to learn new categories interactively in real-time.
Contribution
It proposes a novel approach integrating shape and texture features in multiple color spaces for scalable, real-time 3D object recognition with human-in-the-loop learning.
Findings
Outperforms state-of-the-art in classification accuracy
Demonstrates real-time recognition on a service robot
Effective in open-ended learning scenarios
Abstract
As a consequence of an ever-increasing number of service robots, there is a growing demand for highly accurate real-time 3D object recognition. Considering the expansion of robot applications in more complex and dynamic environments,it is evident that it is not possible to pre-program all object categories and anticipate all exceptions in advance. Therefore, robots should have the functionality to learn about new object categories in an open-ended fashion while working in the environment.Towards this goal, we propose a deep transfer learning approach to generate a scale- and pose-invariant object representation by considering shape and texture information in multiple colorspaces. The obtained global object representation is then fed to an instance-based object category learning and recognition,where a non-expert human user exists in the learning loop and can interactively guide the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
