gIM: GPU Accelerated RIS-based Influence Maximization Algorithm
Soheil Shahrouz, Saber Salehkaleybar, Matin Hashemi

TL;DR
This paper introduces gIM, a GPU-accelerated influence maximization algorithm based on RIS, which significantly reduces computation time for large social networks while maintaining approximation guarantees.
Contribution
The paper presents a novel parallel GPU implementation of the RIS-based IMM algorithm, achieving up to 220x faster runtime on large graphs.
Findings
Reduces influence maximization runtime significantly
Maintains approximation guarantees with GPU acceleration
Applicable to various IM problem variations
Abstract
Given a social network modeled as a weighted graph , the influence maximization problem seeks vertices to become initially influenced, to maximize the expected number of influenced nodes under a particular diffusion model. The influence maximization problem has been proven to be NP-hard, and most proposed solutions to the problem are approximate greedy algorithms, which can guarantee a tunable approximation ratio for their results with respect to the optimal solution. The state-of-the-art algorithms are based on Reverse Influence Sampling (RIS) technique, which can offer both computational efficiency and non-trivial -approximation ratio guarantee for any . RIS-based algorithms, despite their lower computational cost compared to other methods, still require long running times to solve the problem in large-scale graphs with low values of…
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