Physically Embedded Planning Problems: New Challenges for Reinforcement Learning
Mehdi Mirza, Andrew Jaegle, Jonathan J. Hunt, Arthur Guez, Saran, Tunyasuvunakool, Alistair Muldal, Th\'eophane Weber, Peter Karkus,, S\'ebastien Racani\`ere, Lars Buesing, Timothy Lillicrap, Nicolas Heess

TL;DR
This paper introduces physically embedded planning problems that combine symbolic reasoning with physical interaction, highlighting the challenges for reinforcement learning algorithms in mastering such tasks.
Contribution
It presents a new set of physically embedded symbolic tasks in a physics engine and a baseline method using expert hints to improve RL performance.
Findings
RL algorithms struggle with physically embedded tasks compared to symbolic versions
A baseline with expert hints improves RL agent success on these tasks
The tasks reveal gaps between abstract planning and embodied control in AI
Abstract
Recent work in deep reinforcement learning (RL) has produced algorithms capable of mastering challenging games such as Go, chess, or shogi. In these works the RL agent directly observes the natural state of the game and controls that state directly with its actions. However, when humans play such games, they do not just reason about the moves but also interact with their physical environment. They understand the state of the game by looking at the physical board in front of them and modify it by manipulating pieces using touch and fine-grained motor control. Mastering complicated physical systems with abstract goals is a central challenge for artificial intelligence, but it remains out of reach for existing RL algorithms. To encourage progress towards this goal we introduce a set of physically embedded planning problems and make them publicly available. We embed challenging symbolic…
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Taxonomy
TopicsReinforcement Learning in Robotics · Evolutionary Algorithms and Applications · Robot Manipulation and Learning
