Optimal Wireless Streaming of Multi-Quality 360 VR Video by Exploiting Natural, Relative Smoothness-enabled and Transcoding-enabled Multicast Opportunities
Kaixuan Long, Ying Cui, Chencheng Ye, Zhi Liu

TL;DR
This paper develops an optimized wireless streaming framework for multi-quality 360 VR videos, leveraging natural and novel multicast opportunities, including relative smoothness and transcoding-enabled opportunities, to minimize energy consumption.
Contribution
It introduces a comprehensive model exploiting three types of multicast opportunities and optimizes resource allocation for energy-efficient VR streaming.
Findings
Utilizing more multicast opportunities reduces energy consumption.
The proposed scheme outperforms existing methods significantly.
Exploiting relative smoothness and transcoding opportunities offers flexible tradeoffs.
Abstract
In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities by effectively utilizing characteristics of multi-quality tiled 360 VR videos and computation resources at the users' side. In particular, we consider two requirements for quality variation in one field-of-view (FoV), i.e., the absolute smoothness requirement and the relative smoothness requirement, and two video playback modes, i.e., the direct-playback mode (without user transcoding) and transcode-playback mode (with user transcoding). Besides natural multicast opportunities, we introduce two new types of multicast opportunities, namely, relative smoothness-enabled multicast opportunities, which allow flexible tradeoff between viewing quality and…
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Taxonomy
TopicsImage and Video Quality Assessment · Video Coding and Compression Technologies · Caching and Content Delivery
