Fast Byzantine Gathering with Visibility in Graphs
Avery Miller, Ullash Saha

TL;DR
This paper presents a polynomial-time algorithm for Byzantine gathering of mobile robots in graphs, achieving optimal fault tolerance with visibility constraints related to the graph's radius.
Contribution
It introduces a new algorithm that solves Byzantine gathering with minimal non-faulty robots and visibility equal to the graph's radius, matching theoretical bounds.
Findings
Algorithm works with exactly f+1 non-faulty robots.
Gathering solvable if visibility range H ≥ graph radius.
Gathering impossible if H is a fixed constant.
Abstract
We consider the gathering task by a team of synchronous mobile robots in a graph of nodes. Each robot has an identifier (ID) and runs its own deterministic algorithm, i.e., there is no centralized coordinator. We consider a particularly challenging scenario: there are Byzantine robots in the team that can behave arbitrarily, and even have the ability to change their IDs to any value at any time. There is no way to distinguish these robots from non-faulty robots, other than perhaps observing strange or unexpected behaviour. The goal of the gathering task is to eventually have all non-faulty robots located at the same node in the same round. It is known that no algorithm can solve this task unless there at least non-faulty robots in the team. In this paper, we design an algorithm that runs in polynomial time with respect to and that matches this bound, i.e., it…
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