On the Approximability of the Traveling Salesman Problem with Line Neighborhoods
Antonios Antoniadis, S\'andor Kisfaludi-Bak, Bundit Laekhanukit, and, Daniel Vaz

TL;DR
This paper investigates the complexity and approximability of the Traveling Salesman Problem with line neighborhoods in Euclidean space, establishing hardness results and providing an approximation algorithm with specific bounds.
Contribution
It proves APX-hardness for TSP with lines in dimensions three and higher, classifies the approximability for various flat dimensions, and offers an $O( ext{log}^2 n)$-approximation algorithm.
Findings
TSP with lines in $ extbf{R}^d$ is APX-hard for $d extgreater 2$.
No $(2- ext{epsilon})$-approximation exists under the Unique Games Conjecture for certain dimensions.
An $O( ext{log}^2 n)$-approximation algorithm with quasi-polynomial runtime is proposed.
Abstract
We study the variant of the Euclidean Traveling Salesman problem where instead of a set of points, we are given a set of lines as input, and the goal is to find the shortest tour that visits each line. The best known upper and lower bounds for the problem in , with , are -hardness and an -approximation algorithm which is based on a reduction to the group Steiner tree problem. We show that TSP with lines in is APX-hard for any . More generally, this implies that TSP with -dimensional flats does not admit a PTAS for any unless , which gives a complete classification of the approximability of these problems, as there are known PTASes for (i.e., points) and (hyperplanes). We are able to give a stronger inapproximability factor for by showing that…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
