Countdown games, and simulation on (succinct) one-counter nets
Petr Jancar, Petr Osicka, Zdenek Sawa

TL;DR
This paper establishes that simulation preorder on succinct one-counter nets is EXPSPACE-complete, resolving an open complexity question and providing new proofs and algorithms for related reachability and countdown games.
Contribution
It proves EXPSPACE-completeness of simulation preorder on succinct one-counter nets and offers simplified proofs and algorithms for related problems.
Findings
Simulation preorder is EXPSPACE-complete.
A new simplified proof of the belt theorem is provided.
Polynomial-space algorithm for non-succinct one-counter nets is developed.
Abstract
We answer an open complexity question by Hofman, Lasota, Mayr, Totzke (LMCS 2016) for simulation preorder on the class of succinct one-counter nets (i.e., one-counter automata with no zero tests where counter increments and decrements are integers written in binary); the problem was known to be PSPACE-hard and in EXPSPACE. We show that all relations between bisimulation equivalence and simulation preorder are EXPSPACE-hard for these nets; simulation preorder is thus EXPSPACE-complete. The result is proven by a reduction from reachability games whose EXPSPACE-completeness in the case of succinct one-counter nets was shown by Hunter (RP 2015), by using other results. We also provide a direct self-contained EXPSPACE-completeness proof for a special case of such reachability games, namely for a modification of countdown games that were shown EXPTIME-complete by Jurdzinski, Sproston,…
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Taxonomy
TopicsFormal Methods in Verification · Logic, programming, and type systems · semigroups and automata theory
