Linear time algorithm for phase sensitive holography
Peter J. Christopher, Ralf Mouthaan, Miguel El Guendy, Timothy D., Wilkinson

TL;DR
This paper introduces a novel algorithm that reduces the computational complexity of phase-sensitive holography from quadratic to linear time, enabling faster high-quality hologram generation with guaranteed convergence.
Contribution
The paper presents a new technique reformulating the error metric to achieve linear time complexity in hologram computation, significantly improving speed over traditional methods.
Findings
Achieved approximately 50,000x speed-up on 1024x1024 images.
Guaranteed convergence to a global minimum in linear time.
Reduced computational complexity from O(N_x^2 N_y^2) to O(N_x N_y).
Abstract
Holographic search algorithms such as direct search and simulated annealing allow high-quality holograms to be generated at the expense of long execution times. This is due to single iteration computational costs of and number of required iterations of order , where and are the image dimensions. This gives a combined performance of order . In this paper we use a novel technique to reduce the iteration cost down to for phase-sensitive computer generated holograms giving a final algorithmic performance of . We do this by reformulating the mean-squared error metric to allow it to be calculated from the diffraction field rather than requiring a forward transform step. For a pixel test images this gave us a speed-up when compared with traditional direct search with little…
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