Geometry-guided Dense Perspective Network for Speech-Driven Facial Animation
Jingying Liu, Binyuan Hui, Kun Li, Yunke Liu, Yu-Kun Lai, Yuxiang, Zhang, Yebin Liu, Jingyu Yang

TL;DR
This paper introduces GDPnet, a novel deep learning architecture that leverages geometry guidance and attention mechanisms to produce realistic, speaker-independent 3D facial animations driven by speech, with improved accuracy and generalization.
Contribution
The paper presents a new geometry-guided dense perspective network with attention and non-linear face reconstruction for enhanced speech-driven 3D facial animation.
Findings
GDPnet outperforms state-of-the-art models on public and real datasets.
The geometry-guided approach improves deformation accuracy and generalization.
Attention mechanisms enhance feature response calibration.
Abstract
Realistic speech-driven 3D facial animation is a challenging problem due to the complex relationship between speech and face. In this paper, we propose a deep architecture, called Geometry-guided Dense Perspective Network (GDPnet), to achieve speaker-independent realistic 3D facial animation. The encoder is designed with dense connections to strengthen feature propagation and encourage the re-use of audio features, and the decoder is integrated with an attention mechanism to adaptively recalibrate point-wise feature responses by explicitly modeling interdependencies between different neuron units. We also introduce a non-linear face reconstruction representation as a guidance of latent space to obtain more accurate deformation, which helps solve the geometry-related deformation and is good for generalization across subjects. Huber and HSIC (Hilbert-Schmidt Independence Criterion)…
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