PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time
Soshi Shimada, Vladislav Golyanik, Weipeng Xu, Christian Theobalt

TL;DR
PhysCap introduces a real-time, marker-less 3D human motion capture system from a single camera that ensures physical plausibility and biomechanical accuracy, overcoming limitations of previous purely kinematic methods.
Contribution
It is the first to combine kinematic pose estimation with a physics-based optimization for real-time, physically plausible 3D human motion capture from monocular video.
Findings
Achieves physically plausible, stable 3D motion capture at 25 fps
Eliminates issues like floor penetration and foot skating
Demonstrates effectiveness in general scenes
Abstract
Marker-less 3D human motion capture from a single colour camera has seen significant progress. However, it is a very challenging and severely ill-posed problem. In consequence, even the most accurate state-of-the-art approaches have significant limitations. Purely kinematic formulations on the basis of individual joints or skeletons, and the frequent frame-wise reconstruction in state-of-the-art methods greatly limit 3D accuracy and temporal stability compared to multi-view or marker-based motion capture. Further, captured 3D poses are often physically incorrect and biomechanically implausible, or exhibit implausible environment interactions (floor penetration, foot skating, unnatural body leaning and strong shifting in depth), which is problematic for any use case in computer graphics. We, therefore, present PhysCap, the first algorithm for physically plausible, real-time and…
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Taxonomy
TopicsHuman Pose and Action Recognition · Human Motion and Animation · Diabetic Foot Ulcer Assessment and Management
