TL;DR
DeepHandMesh is a novel weakly-supervised deep learning framework that reconstructs high-fidelity 3D hand meshes without requiring groundtruth meshes, using only easier-to-obtain supervision signals, and includes a penetration avoidance loss for realistic interactions.
Contribution
It introduces a weakly-supervised encoder-decoder model for detailed hand mesh reconstruction that does not depend on groundtruth meshes, improving realism and physical interaction modeling.
Findings
Produces more realistic hand meshes than previous models.
Effectively uses weak supervision like 3D joint coordinates and multi-view depth maps.
Successfully applied to 3D hand mesh estimation from general images.
Abstract
Human hands play a central role in interacting with other people and objects. For realistic replication of such hand motions, high-fidelity hand meshes have to be reconstructed. In this study, we firstly propose DeepHandMesh, a weakly-supervised deep encoder-decoder framework for high-fidelity hand mesh modeling. We design our system to be trained in an end-to-end and weakly-supervised manner; therefore, it does not require groundtruth meshes. Instead, it relies on weaker supervisions such as 3D joint coordinates and multi-view depth maps, which are easier to get than groundtruth meshes and do not dependent on the mesh topology. Although the proposed DeepHandMesh is trained in a weakly-supervised way, it provides significantly more realistic hand mesh than previous fully-supervised hand models. Our newly introduced penetration avoidance loss further improves results by replicating…
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