ReLMoGen: Leveraging Motion Generation in Reinforcement Learning for Mobile Manipulation
Fei Xia, Chengshu Li, Roberto Mart\'in-Mart\'in, Or Litany, Alexander, Toshev, Silvio Savarese

TL;DR
ReLMoGen introduces a hierarchical reinforcement learning framework that leverages motion generation and subgoal prediction to efficiently solve complex, long-horizon mobile manipulation and navigation tasks in simulation, outperforming existing methods.
Contribution
The paper presents ReLMoGen, a novel framework combining learned subgoal prediction with motion planning, enabling RL to tackle complex tasks beyond traditional action spaces.
Findings
ReLMoGen outperforms state-of-the-art RL baselines on seven robotics tasks.
The method demonstrates strong transferability across different motion generators.
ReLMoGen effectively handles long-horizon, interactive navigation and manipulation tasks.
Abstract
Many Reinforcement Learning (RL) approaches use joint control signals (positions, velocities, torques) as action space for continuous control tasks. We propose to lift the action space to a higher level in the form of subgoals for a motion generator (a combination of motion planner and trajectory executor). We argue that, by lifting the action space and by leveraging sampling-based motion planners, we can efficiently use RL to solve complex, long-horizon tasks that could not be solved with existing RL methods in the original action space. We propose ReLMoGen -- a framework that combines a learned policy to predict subgoals and a motion generator to plan and execute the motion needed to reach these subgoals. To validate our method, we apply ReLMoGen to two types of tasks: 1) Interactive Navigation tasks, navigation problems where interactions with the environment are required to reach…
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Taxonomy
TopicsReinforcement Learning in Robotics · Robot Manipulation and Learning · Robotic Path Planning Algorithms
