TL;DR
This paper introduces SMPLpix, a neural network that generates photorealistic human images directly from 3D human models, improving realism and efficiency over traditional rendering methods.
Contribution
It presents a novel approach that bypasses traditional rasterization by directly converting 3D mesh vertices into realistic images using deep learning.
Findings
Outperforms traditional differentiable renderers in realism
Achieves higher rendering efficiency
Trained on large datasets of 3D models and photos
Abstract
Recent advances in deep generative models have led to an unprecedented level of realism for synthetically generated images of humans. However, one of the remaining fundamental limitations of these models is the ability to flexibly control the generative process, e.g.~change the camera and human pose while retaining the subject identity. At the same time, deformable human body models like SMPL and its successors provide full control over pose and shape but rely on classic computer graphics pipelines for rendering. Such rendering pipelines require explicit mesh rasterization that (a) does not have the potential to fix artifacts or lack of realism in the original 3D geometry and (b) until recently, were not fully incorporated into deep learning frameworks. In this work, we propose to bridge the gap between classic geometry-based rendering and the latest generative networks operating in…
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