Coloring Fast Without Learning Your Neighbors' Colors
Magnus M. Halldorsson, Fabian Kuhn, Yannic Maus, Alexandre Nolin

TL;DR
This paper presents an improved randomized distributed algorithm for distance-2 coloring in the CONGEST model, reducing the number of rounds needed and enhancing efficiency over previous methods.
Contribution
It introduces a faster algorithm for distance-2 coloring with fewer rounds, improving upon the previous state-of-the-art in distributed graph coloring.
Findings
Achieves $O(rac{ ext{log} }{ ext{log} ext{n}})$ round complexity.
Uses $ ext{Δ}^2+1$ colors for distance-2 coloring.
Significantly reduces the time complexity compared to prior algorithms.
Abstract
We give an improved randomized CONGEST algorithm for distance- coloring that uses colors and runs in rounds, improving the recent -round algorithm in [Halld\'orsson, Kuhn, Maus; PODC '20]. We then improve the time complexity to .
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