Tracking Emerges by Looking Around Static Scenes, with Neural 3D Mapping
Adam W. Harley, Shrinidhi K. Lakshmikanth, Paul Schydlo, Katerina, Fragkiadaki

TL;DR
This paper introduces a neural 3D mapping approach that learns to track objects in complex scenes by leveraging static scene data and multiview correspondence, achieving unsupervised 3D object tracking.
Contribution
The authors propose a novel neural 3D mapping method that learns to track objects without supervision by using multiview static scene data and contrastive learning.
Findings
Outperforms prior unsupervised 2D and 2.5D trackers
Approaches the accuracy of supervised trackers
Demonstrates robustness to occlusions and camera motion
Abstract
We hypothesize that an agent that can look around in static scenes can learn rich visual representations applicable to 3D object tracking in complex dynamic scenes. We are motivated in this pursuit by the fact that the physical world itself is mostly static, and multiview correspondence labels are relatively cheap to collect in static scenes, e.g., by triangulation. We propose to leverage multiview data of \textit{static points} in arbitrary scenes (static or dynamic), to learn a neural 3D mapping module which produces features that are correspondable across time. The neural 3D mapper consumes RGB-D data as input, and produces a 3D voxel grid of deep features as output. We train the voxel features to be correspondable across viewpoints, using a contrastive loss, and correspondability across time emerges automatically. At test time, given an RGB-D video with approximate camera poses, and…
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