TL;DR
This paper introduces a fast, neural network-based pipeline that enhances visual SLAM in dynamic environments by removing moving objects from the map, improving localization, mapping, and dynamic object tracking.
Contribution
It presents a novel, efficient method combining deep learning and filtering techniques to improve SLAM performance in dynamic scenes, including dynamic object masking and 3D mapping.
Findings
Achieves 14 fps on a GTX 1080
Maintains state-of-the-art localization accuracy
Produces dynamic-object-free 3D maps
Abstract
In dynamic environments, performance of visual SLAM techniques can be impaired by visual features taken from moving objects. One solution is to identify those objects so that their visual features can be removed for localization and mapping. This paper presents a simple and fast pipeline that uses deep neural networks, extended Kalman filters and visual SLAM to improve both localization and mapping in dynamic environments (around 14 fps on a GTX 1080). Results on the dynamic sequences from the TUM dataset using RTAB-Map as visual SLAM suggest that the approach achieves similar localization performance compared to other state-of-the-art methods, while also providing the position of the tracked dynamic objects, a 3D map free of those dynamic objects, better loop closure detection with the whole pipeline able to run on a robot moving at moderate speed.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
MethodsBatch Normalization · 1x1 Convolution · *Communicated@Fast*How Do I Communicate to Expedia? · Convolution · Thinned U-shape Module
